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Showing posts from October, 2024

RPP4 Start

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Idea for side view of ship:  Ship space blocked out: Ship materials added and assets adjusted:

RPP3 cont'd

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Starting to paint rooms and show transitions between them. Used color visual language to hint to the player the need for collaboration:   Final Room:  

RealLifeMesh

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 About 11ish hours to get this assignment done Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image: Mesh: Reference Image:

LD1 Notes

10/15/2024  Confluence (Online Tool) - Different than LDD. Will constantly be updated/referenced when creating levels at a company

RPP3 Planning & Blockout Start

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  Started off with concept for teaching young children color theory, through a coop experience. Starting off in 2 rooms with 2 colors, and gaining a 3rd color once they're each in their next respective rooms. Then they join together with one big room with more color experimentation, and then they go into the final room to test their knowledge. Same concept but reorganized for more visual understanding. Started blocking out first 4 rooms: