Farmland Level (Dillo)
Have made a lot of progress on the Dillo blockout since the last post: Have gotten some of the later areas somewhat progressed too, but the main focus has been on the first section, which is meant to be a Tutorial area. Have mostly been using the landscaping tool for this environment, but have used some basic shapes when needed: Some of the biggest challenges have been making the tutorial area, as all of our mechanics aren't set in stone yet. So I've attempted to have a vision for what these challenges may look like, but will only know if they're viable once our mechanics are more implemented. Some more screenshots of Dillo whiteboxed out: