Farmland Level (Dillo)

 Have made a lot of progress on the Dillo blockout since the last post:

Have gotten some of the later areas somewhat progressed too, but the main focus has been on the first section, which is meant to be a Tutorial area.
Have mostly been using the landscaping tool for this environment, but have used some basic shapes when needed:

Some of the biggest challenges have been making the tutorial area, as all of our mechanics aren't set in stone yet. So I've attempted to have a vision for what these challenges may look like, but will only know if they're viable once our mechanics are more implemented.
Some more screenshots of Dillo whiteboxed out:

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