Lincoln Memorial Whiteboxing 9-3-2024
Submission #1
Concept and Planning: Worked on class blockmesh workshops of the cruiseship and the Lincoln memorial. Used reference images from google, and used unreal’s default human sized character to get a good sense of scale.
Development Process: Used UE5, utilizing a combination of primitive geometric shapes and brush editing shapes to form the basic outlines of the sections in the different structures.
Challenges and Solutions: Found some shapes in the reference photos that weren’t quite in the same kind of form as the default primitive shapes in Unreal, so I combined/distorted some of the default primitives to make the correct shapes I was attempting to create.
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